Who’s behind it

Why Radiomon

It all started from a simple idea from two friends, perhaps somewhat geek.

​In a casual conversation, we were wondering how to introduce physics to kids, who are often rebuked by diving in abstract concepts. We know that kids learn best when they play. Inspired by the success of Pokémon, we thought that the radionuclides could have easily taken their place in a similar idea.

We introduce the concept of “core edutainment“: creating games that keep the player engaged because fun to play all while integrating in their core as many educational aspects as possible, to be learned as a side effect via playing.

Our vision is to create a virtual universe that allows to visualize the atoms and have fun while casually learning nuclear physics. Combining a database of nuclear physics properties with attractive graphics and narrative, the player will discover the 3000+ nuclides, interact with them and understand how they behave.

Game development

See here the latest updates

What's been done

We have developed an initial prototype with the concept of some levels.

Ongoing

Testing the prototype and development of the whole concept, for a more immersive gaming experience.

Upcoming

Financing and Hiring: Secure funding and hire talented individuals to expand our team.

Product Improvements: Continuously improve our product based on feedback and technological advancements.

Want to know Radiomon’s latest updates? Subscribe here!

See our Privacy Policy to understand what you’re subscribing for